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Build guide

3D-Printed RC Racing Cars: What They Are, What You Need, and Which to Print

An overview of 3D-printed RC racing cars: which designs to print, whether it's cheaper than a kit, and the electronics and parts you still have to buy.

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3D printing has quietly become a real way into RC racing. Cheap, capable printers (Bambu and similar, around $200-$400) put a raceable chassis within reach of anyone with a spool of filament and an evening to build — and a growing library of free and paid designs now spans everything from 1/28 on-road cars to 1/10 off-road buggies and F1. This is an overview of the landscape: what "print-and-race" actually means, which designs are worth knowing, what it really costs, and what you still have to buy.

Is a printed car actually raceable?

Yes — some designs are, with realistic expectations. A few projects have been run in real club racing; Club Race Hero's pan car has even appeared at the ROAR Nationals. But a printed chassis is not automatically competitive with a carbon-and-alloy kit car, tolerances vary a lot between designs, and most off-road printed cars are basher or hobby builds rather than spec racers. There is no formally sanctioned "3D-printed class" yet — printed cars get run inside existing classes such as 1/12 GT12 and 1/28 Mini-Z. It is an emerging, mostly informal scene, which is exactly why it is a fun time to get into it.

Notable print-and-race designs

A curated starting point, not an exhaustive list (the field moves fast):

ProjectScale / typeFilesNotes
Club Race Hero (CRH28)1/28 on-roadFree (tip jar) + buy pre-printedThe closest thing to "print it and race it"; active community and app. Grew out of an earlier 1/12 pan car.
OpenRC F11/10 F1FreeThe original viral project, 100,000+ downloads, many variants.
Tarmo51/10 street / 2WDFreeA favorite first build with a strong community; loose tolerances mean some parts need tuning.
AlexY Mini-Z chassis1/28 (RWD + 4WD drift)FreeFully printed and fits standard Mini-Z bodies.
Mk Ultra1/10 4WD buggyFreeA capable belt-driven off-road design.
SlicedStuff1/10 RWD driftPaid (~$20)Dedicated drift chassis with manuals and parts lists.

Files live on Printables, Thingiverse, Cults3D and MakerWorld, or on the designers' own sites. Premium full-build sites like 3DSets are worth knowing too, though their catalog leans toward crawlers and scale trucks rather than track racers.

Is it cheaper than buying a kit?

Usually, no. The design file is cheap or free, but you still buy a full set of electronics and hardware, so the finished cost often lands near — or above — an entry-level kit. People print their cars for the customization, the learning, cheap crash replacements, and access to designs you simply cannot buy — not mainly to save money. It is worth going in with that expectation.

What you print vs. what you buy

You print the chassis, suspension arms, body and often the wheels. You buy everything that takes load or carries current:

  • Electronics: motor, ESC (a gyro-capable ESC helps on the fast rear-drive designs), servo, receiver and transmitter, and a LiPo battery.
  • Drivetrain: ball bearings, pivot balls, and steel pinions, gears and diffs — printed plastic gears do not hold up.
  • Hardware: an M3 screw and standoff set.
  • Tires: foam pan-car tires, drift tires, or printed TPU tires.
  • Optional: metal hop-ups such as turnbuckles and arms on higher-power builds.

These are all standard RC parts — the electronics, bearings, gears and hardware are available at AMain Hobbies.

Printer and filament basics

A standard FDM printer with a 0.2mm nozzle handles most designs. Material choice matters more than printer brand:

  • PETG or nylon for structural parts (chassis, arms, towers).
  • PLA for cosmetic parts only — it is brittle and softens in heat or a hot car.
  • TPU for printed tires and flexible parts.
  • ASA if the car will sit in the sun.

Most designs are made for FDM; resin printing is mostly used for cosmetic detail here rather than structural chassis parts.

Where to race and find designs

The community lives on Facebook groups (Club Race Hero Racers and various STL-sharing groups), Discord servers, the RCTech and V1E forums, and Reddit's r/rc_cars. The best way in is to find a local club that already runs a class your printed car fits — most printed racers compete inside existing GT12 or Mini-Z classes rather than a dedicated one.

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Common questions

Can you actually race a 3D-printed RC car?

Yes — some designs are raced in real clubs, and Club Race Hero's printed pan car has run at the ROAR Nationals. Expect to manage build tolerances, and don't assume a printed chassis automatically beats a carbon-and-alloy kit car. Most printed cars race inside existing classes like GT12 or Mini-Z, since there's no sanctioned printed-only class yet.

Is a 3D-printed RC car cheaper than buying one?

Usually not. The design file is cheap or free, but you still buy a full set of electronics and hardware, so the finished cost often lands near or above an entry kit. People print for the customization, the learning, cheap crash replacements, and designs you can't buy — not mainly to save money.

What do I need to buy besides the printed parts?

Everything that takes load or carries current: a motor, ESC, servo, receiver and transmitter, a LiPo battery, ball bearings, steel pinions/gears/diffs, an M3 hardware set, and tires. Printed plastic gears don't hold up, so the drivetrain and electronics are all purchased parts.

What filament should I use for a printed RC car?

PETG or nylon for structural parts (chassis, arms, towers), PLA for cosmetic parts only since it's brittle and heat-sensitive, TPU for printed tires, and ASA if the car will sit in the sun. Most designs are made for FDM printing rather than resin.

Which 3D-printed RC car should a beginner start with?

Tarmo5 is a popular, well-supported build for learning the process. If you specifically want to race, Club Race Hero (1/28) or AlexY's free Mini-Z-compatible chassis are good starting points that fit into existing club classes.